350mm Railgun II
The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike. |
Astronautic
Cargo capacity | 2 m3 | |
Mass | 2,000 kg | |
Volume | 20 m3 | |
Baseprice | 1,172,260 ISK |
Attributes
Used with (chargegroup) | Hybrid Charge | |
Tech Level | 2 Level | |
requiredSkill3Level | 1 | |
requiredSkill2Level | 1 | |
requiredSkill1Level | 5 | |
Tertiary Skill required | Large Railgun Specialization | |
Used with (chargegroup) | Advanced Railgun Charge | |
Signature Resolution | 400 m | |
Meta Level | 5 Level | |
heatAbsorbtionRateModifier | 0.02 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 0.8 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11325 | |
Reload Time | 5000 s | |
Secondary Skill required | Gunnery | |
Primary Skill required | Large Hybrid Turret | |
activation cost | 15.4 GJ | |
Structure Hitpoints | 40 HP | |
powergrid usage | 1733 MW | |
slots | 1 | |
CPU usage | 63 tf | |
Rate of fire | 7313 s | |
Optimal Range | 43200 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
Trackingspeed / Accuracy | 0.0122535 rad/sec | |
Accuracy falloff | 20000 m | |
Charge size | 3 1=small 2=medium 3=l | |
mainColor | 8627698 | |
Damage Modifier | 2.64 x | |
accuracyBonus | 0 |