150mm Railgun II
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike. |
Astronautic
Cargo capacity | 0.1 m3 | |
Mass | 500 kg | |
Volume | 5 m3 | |
Baseprice | 183,136 ISK |
Attributes
Tertiary Skill required | Small Railgun Specialization | |
requiredSkill1Level | 5 | |
requiredSkill2Level | 1 | |
requiredSkill3Level | 1 | |
Tech Level | 2 Level | |
Used with (chargegroup) | Hybrid Charge | |
Used with (chargegroup) | Advanced Railgun Charge | |
Signature Resolution | 40 m | |
Meta Level | 5 Level | |
heatAbsorbtionRateModifier | 0.02 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 1 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11325 | |
Reload Time | 5000 s | |
Secondary Skill required | Gunnery | |
Primary Skill required | Small Hybrid Turret | |
activation cost | 2.338 GJ | |
Structure Hitpoints | 40 HP | |
powergrid usage | 10 MW | |
slots | 1 | |
CPU usage | 27 tf | |
Rate of fire | 4250 s | |
Optimal Range | 14400 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
Trackingspeed / Accuracy | 0.0735 rad/sec | |
Accuracy falloff | 6000 m | |
Charge size | 1 1=small 2=medium 3=l | |
mainColor | 8627698 | |
Damage Modifier | 3.63 x | |
accuracyBonus | 0 |