Dual 180mm AutoCannon II
This dual 180mm autocannon is a simple but effective close combat weapon. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
Astronautic
Cargo capacity | 2.5 m3 | |
Mass | 13 kg | |
Volume | 10 m3 | |
Baseprice | 220,508 ISK |
Attributes
Used with (chargegroup) | Advanced Autocannon Ammo | |
Used with (chargegroup) | Projectile Ammo | |
Tech Level | 2 Level | |
requiredSkill3Level | 1 | |
requiredSkill2Level | 3 | |
requiredSkill1Level | 5 | |
Signature Resolution | 125 m | |
Meta Level | 5 Level | |
republicFleetBonusMultiplier | 0 | |
heatAbsorbtionRateModifier | 0.02 | |
Overload damage bonus | 15 % | |
Heat Damage | 0.7 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11343 | |
Tertiary Skill required | Medium Autocannon Specialization | |
Secondary Skill required | Gunnery | |
Structure Hitpoints | 40 HP | |
powergrid usage | 88 MW | |
slots | 1 | |
CPU usage | 19 tf | |
Rate of fire | 4500 s | |
Optimal Range | 1920 m | |
Charges Per Cycle | 1 | |
accuracyBonus | 0 | |
Damage Modifier | 2.475 x | |
Charge size | 2 1=small 2=medium 3=l | |
Accuracy falloff | 8000 m | |
Trackingspeed / Accuracy | 0.139656 rad/sec | |
Primary Skill required | Medium Projectile Turret | |
activation cost | 0 GJ |