1200mm Artillery Cannon II
One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor. |
Astronautic
Cargo capacity | 1 m3 | |
Mass | 2,000 kg | |
Volume | 20 m3 | |
Baseprice | 1,987,540 ISK |
Attributes
Used with (chargegroup) | Advanced Artillery Ammo | |
Used with (chargegroup) | Projectile Ammo | |
Tech Level | 2 Level | |
requiredSkill3Level | 1 | |
requiredSkill2Level | 5 | |
requiredSkill1Level | 5 | |
Signature Resolution | 400 m | |
Meta Level | 5 Level | |
republicFleetBonusMultiplier | 0 | |
heatAbsorbtionRateModifier | 0.02 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 2.1 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11343 | |
Tertiary Skill required | Large Artillery Specialization | |
Secondary Skill required | Gunnery | |
Structure Hitpoints | 40 HP | |
powergrid usage | 3025 MW | |
slots | 1 | |
CPU usage | 44 tf | |
Rate of fire | 21038 s | |
Optimal Range | 38640 m | |
Charges Per Cycle | 1 | |
accuracyBonus | 0 | |
Damage Modifier | 6.098 x | |
Charge size | 3 1=small 2=medium 3=l | |
Accuracy falloff | 35000 m | |
Trackingspeed / Accuracy | 0.01125 rad/sec | |
Primary Skill required | Large Projectile Turret | |
activation cost | 0 GJ |